Jobs

Are you a talented developer? A self starter? Can you do any special tricks? Do you like being constantly barraged by non-sensical insults? Then Frozen Codebase is the place for you! Here are our current openings.

Open Positions

Development Director

The Development Director (DD) is responsible for ensuring the successful delivery of a game, on time and within budget. The DD is responsible for determining and carrying out a detailed analysis of the game design and working out the project 'milestones' (specific targets that have to be met by certain dates).

The DD must work towards agreeing upon the detailed game analysis and milestones with the key technical and creative managers, such as the Executive Producer, Producer, Lead Designer, Lead Artist and Lead Programmer. The DD works out a schedule for the project and decides the personnel and equipment needed. . Once development is underway, the DD monitors the team's progress against the schedule and budget.

They must be able to prioritize when production deadlines are a concern, manage risks, and plan for contingencies. With the Producer(s), they must work towards contingency solutions.

Role Overview:

  • Manage the cost allocation at Frozen Codebase at the project level to achieve deliverables on time; contribute at the business unit (multiple teams) level with awareness of priorities, bringing predictability and accountability to the group.
  • With the Production staff, drive motivated project teams to achieve defined vision and product objectives while balancing priorities through collaboration with studio leaders.
  • Responsible for implementing and enforcing the usage of software tools used to capture time, costs, and project statuses.
  • Position reports to Executive Producer

Execution:

  • Creative problem solving, long term planning, resource allocation and sourcing, development of new project management processes and systems.
  • Able to foresee problems; prioritizes when and what issues to solve and applies creative problem solving skills; develops creative solutions to reduce root causes of problems so they do not reappear.
  • Work closely with the Studio resources to ensure that all game requirements are understood and appropriately scheduled.
  • Communicate regularly and effectively the progress of the studio to all interested Stakeholders.
  • Partners efficiently with internal (Finance, IT, HR, QA, ) and external services to ensure the functioning of the development studio.

Business Management:

  • Prepare budgets, cost benefit analyses and assist in preparing game proposals; Understand income statement and what impacts it; help ensure projects meet financial objectives
  • Effective at identifying opportunities to share and reuse between partners; identify new partners to help reduce costs including outsourcing, QA, art, Localization

Creative Quality:

  • Make recommendations around the balance between quality, time and cost; assist producer in directing the team accordingly.
  • Make the right choices by understanding the business impact of quality; knows on time, recognizing that on budget is meaningless if the product quality is not achieved.

Key Skills:

  • Strong communicator, mediation and conflict resolution skills.
  • Ability to think outside the box in a challenging and ambiguous environment.
  • Able to initiate or implement development process improvements to achieve efficiencies and to act as a change agent for process improvements.

Experience Required:

  • Minimum 6 years project management experience or other related experience.
  • In depth experience of senior operations and development roles within the games, software and/or online services industry
  • Extensive experience managing cradle-to-grave software projects with proven leadership and hands-on management skills. Shipped 2 or 3 video games is a plus.

Education:

  • Degree in Computer Science or equivalent

Frozen Codebase offers competitive salaries in an affordable location. We're a fun team that believes game development is the highest form of multimedia art and expression. Why live in a hype-filled rip-off zone such as San Francisco, Seattle, LA or Austin when you can come to Wisconsin, afford to live like a king and make games with people who believe that the future is in creating innovative gameplay.

All of this and more at a company that is growing leaps and bounds.

Please send resumes to jobs@frozencodebase.com

Game Programmer

Frozen Codebase is looking for an intermediate to senior engine/console programmer to join our team to create a next generation console title. This is an original IP title being developed for a top ten publisher.

Interested applicants should have a minimum of 1 shipped title and at least 1 year experience directly working on a major game console (PS2, Xbox, GameCube, PS3, Xbox360, Wii) . Applicants should have mid to senior level expertise in the following areas:

  • Engine programming
  • Rendering
  • Memory Management
  • Multi-processor issues
  • File systems
  • Code optimizations
  • Experience with HLSL shaders is a plus
  • Experience with Viciuos Game Engine is a plus
  • Experience with XBox 360 or Wii is a plus

Frozen Codebase offers competitive salaries in an affordable location. We're a fun team that believes game development is the highest form of multimedia art and expression. Why live in a hype-filled rip-off zone such as San Francisco, Seattle, LA or Austin when you can come to Wisconsin, afford to live like a king and make games with people who believe that the future is in creating innovative gameplay.

All of this and more at a company that is growing leaps and bounds.

Please send resumes to jobs@frozencodebase.com

(Frozen Codebase will be at DICE and GDC! Send any interview requests to the above email address)

Game Artist

As an artist at Frozen Codebase, you will play a major role in helping to develop and evolve unique, immersive visual styles for our games. You will also be tasked with creating 2d artwork such as illustrations or textures, 3d artwork ranging from props to characters to environments, animation, and interfaces, all of which inform and impress the player.

Responsibilities

  • Create 2d and 3d artwork which conforms seamlessly to a games visual style
  • Prototype, concept and evolve visual styles for new games
  • Provide useful critique to fellow artists and accept/consider critique of your own work
  • Pro actively work with the artists, designers, and programmers to create the best possible solution for any challenge

Essential Skills and Requirements

  • Expert understanding of fundamental art theory, including color, form, composition, and motion Strong ability to draw both life as well as from your imagination
  • Strong working knowledge of 3ds Max
  • Strong working knowledge Photoshop
  • Good communication and interpersonal skills - must be able to communicate clearly to artists, designers, and programmers
  • Minimum of one year previous industry experience
  • Minimum of one shipped title
  • A killer portfolio
  • Willing to relocate

Desired Skills

  • Experience in graphic design for interfaces/web/print
  • Experience animating characters and props in 3ds Max
  • Bachelor's degree in art or similar training preferred
  • A love of art that inspires you to continue creating even after you go home
  • Experience with Torque Game Engine or Torque Game Builder a plus
  • Experience with XBOX 360, Wii, or PC development a plus

Portfolio Submission

A portfolio demonstrating your abilities is required for all artist positions. The perfect portfolio would include only your best work, and would demonstrate you have a strong knowledge of traditional art theory, including color, line, composition, form, motion, and weight. Specifically, we'd look for samples of life drawing, 2d texture painting (texture flats, uv layouts, matte painting), and 3d modeling (fully textured poses as well as wireframe), as well as any examples of animation, illustration, or graphic design.

We prefer online portfolios. CDs, DVDs, and videos will also be accepted.

Send online resumes to jobs@frozencodebase.com

Other portfolio material can be sent to our street address.

About Green bay

Green Bay is a medium sized town in Northeastern Wisconsin, with a very reasonable cost of living. Green Bay was the first incorporated city in the state, dating back to 1754. It is now the third largest city in the state. Green Bay is home to the Green Bay Packers. Reportedly, the punk rock outfit Fugazi used to skip Milwaukee and Chicago just to play in Green Bay. But we stole all the punk rock musicians and turned them into game developers. So this doesn't happen anymore. Now, we mostly recommend "Buck It" night on Mondays, at the Pro Bowl in Suamico.

We're a fun, creative team of punk rock game developers. Our current lineup of games in production are all original IP creations, with a focus on FUN. We believe that game play is an art form, and the art of developing games is our business. If you are sick of the distraction and clutter of California or other gaming hubs, come help us extract the true meaning of game development down to it's most simple and pure form.